Sony Blocks Mods for Bethesda on PS4

Sony Blocks Mods for Bethesda on PS4

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Not even 48 hours after Sony’s lackluster PlayStation Meeting where the PS4 Slim and PS4 Pro were revealed, Bethesda posted on their website that Sony will not approve mods for Fallout 4 and Skyrim Special edition on PS4.

In a brief blog post on Bethesda.net, Bethesda writes:

After months of discussion with Sony, we regret to say that while we have long been ready to offer mod support on PlayStation 4, Sony has informed us they will not approve user mods the way they should work: where users can do anything they want for either Fallout 4 or Skyrim Special Edition.

Like you, we are disappointed by Sony’s decision given the considerable time and effort we have put into this project, and the amount of time our fans have waited for mod support to arrive. We consider this an important initiative and we hope to find other ways user mods can be available for our PlayStation audience. However, until Sony will allow us to offer proper mod support for PS4, that content for Fallout 4 and Skyrim on PlayStation 4 will not be available.

We will provide an update if and when this situation changes.

Sony Drops the Ball…Yet Again

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After Wednesday’s arguably disappointing PlayStation Meeting, many people took to Twitter to vocalize their disappointment with the PS4 Pro:

Microsoft even fired back, maintaining their confidence that Project Scorpio will be the most powerful console this generation:

Not even two full days after this misstep, we get this—no mods on PS4 for either Fallout 4 or Skyrim Special Edition. Fallout 4 mods are already alive and well on Xbox One, and considering the popularity, there’s no reason to think Skyrim Special Edition would be any different.

Fact is, Sony dropped the ball twice in less than 48 hours. With the underwhelming PS4 Pro reveal and lack of mod support on future Bethesda titles, people are taking to social media, some even declaring they’re switching to Xbox One over this.

And Microsoft Takes the Ball Running

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This is great news for Microsoft. Now, if console gamers want mods on Fallout 4 and Skyrim Special Edition, Xbox One is their sole choice. Keep in mind that this isn’t for lack of trying on Bethesda’s part—for they’re ultimately losing sales over this—but this matter falls on Sony alone.

While we don’t know exactly why Sony will not approve mods (is it by choice, or due to technical limitations or certification issues?), it still is to the detriment of Sony and Bethesda alike. This is a clear win for Microsoft, and one more thing they can tout over Sony as the release of Project Scorpio approaches.

What Happens Now?

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To me, this is a missed opportunity on Sony’s part, whatever the reason may be for not allowing mods on PS4. Not only does Sony’s reputation take a hit from this, but if future Bethesda titles take advantage of mods on consoles (The Elder Scrolls VI, anyone?), PS4 users will be left in the dust. Per the last bit of Bethesda’s post, they’re keeping the door open in the future should Sony change its mind—which is good on Bethesda’s part—but if there really are serious issues preventing PS4 mods being possible, it is unlikely that framework will change anytime this generation.

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