Did we really need a Parappa the Rapper remaster?

Did we really need a Parappa the Rapper remaster?

I love remasters. I own quite a few. But when you hear “remaster”, your mind starts to think of the possibilities. For instance, look at the Master Chief collection. We tend to view older games through rose colored glasses. When I booted up the Master Chief collection, it didn’t seem that different. When I toggled the changes, however, it blew my mind. The game looked archaic, but the remaster somehow managed to look exactly as I initially remembered it.

Remasters usually have something to offer, whether it’s upgraded graphics, additional developer commentary, or new characters. After playing the PaRappa the Rapper demo, I’m fairly convinced that outside of revamped graphics, it won’t bring much to the table.

If you talk to anyone about PaRappa, they’ll usually recall it fondly. If you ask them to quote any line from the game, there’s a 98% chance that they’ll spit out “Kick! Punch! It’s all in the mind!” from the very first stage. You likely won’t hear them quote any lines from Instructor Mooselini, and you most definitely won’t hear anyone quote Prince Fleaswallow.

I liked PaRappa when it came out. I played the demo on PS4 and finished it in roughly five minutes. If you’re even halfway decent at video games, the entire game will last you barely an hour. Wouldn’t it have been more cost efficient to release the soundtrack for the 20th anniversary? Or even offer the original as a free download?

I’m guessing this will be a digital download because there’s no way people would realistically shell out $20+ for an hour long game. Maybe it’ll be bundled with Patapon and Loco Roco. That’d definitely be a set worth owning. As a standalone title, however, PaRappa may have been better left in the past.

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